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playerJoin

This event logs player objects when they join, including their username and user ID. It also logs the player's position. Typically, we use this event to send a welcome message when players join, either as a whisper or in the room.

Enabling The Event

const { Highrise, Events } = require("highrise.sdk"); // Create a new instance of the Highrise class. const bot = new Highrise({ Events: [ Events.Joins, // Listen for player joins. ] });

⚙️ Use cases

bot.on('playerJoin', (user, position) => { console.log(`[PLAYER JOINED]: ${user.username}:${user.id} - ${position}`); // Send a welcome message to the user. bot.message.send(`Welcome to the room, ${user.username}!`); });

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