This event logs player objects when they join, including their username and user ID. It also logs the player's position. Typically, we use this event to send a welcome message when players join, either as a whisper or in the room.
Enabling The Event
const { Highrise, Events } = require("highrise.sdk"); // Create a new instance of the Highrise class. const bot = new Highrise({ Events: [ Events.Joins, // Listen for player joins. ] });
⚙️ Use cases
bot.on('playerJoin', (user, position) => { console.log(`[PLAYER JOINED]: ${user.username}:${user.id} - ${position}`); // Send a welcome message to the user. bot.message.send(`Welcome to the room, ${user.username}!`); });
Go Back: Get Methods